personas
英 [pɜːˈsəʊnəz]
美 [pərˈsoʊnəz]
n. 伪装; 假象; 人格面具
persona的复数
双语例句
- User personas that are not primary or secondary are supplemental personas.
既不是首要人物角色,也不是次要人物角色的用户人物角色都是补充人物角色。 - There can be any number of supplemental personas associated with an interface.
一个界面的补充人物角色可以有任意多个。 - Create User Personas, identify and model User Roles and User Goals, and understand through dependencies how the User Goals achieve the original Business Goals.
创建用户角色,识别并对用户角色和用户目标进行建模,利用依赖性理解用户目标如何实现最初的业务目标。 - Application designers can devise personas according to the target user base and associate them with product use cases.
应用程序设计人员可以根据目标用户基础设计角色并将它们与产品用例联系起来。 - To achieve this, a formal UML representation of the Personas is desirable, and is described below.
要做到这点,角色的形式化的UML表示是值得使用的,并且在下面进行了描述。 - Finally, personas and scenarios are used to test the validity of design ideas and assumptions throughout the process.
最后,人物角色和场景剧本被用来在整个过程中测试设计思想和设计猜想的有效性。 - Collectively, use cases, scenarios, and personas constitute a powerful technique for user-centered analysis and design.
用例、情境和角色共同组成了支持用户为中心的分析和设计的强大技术。 - These negative personas represent the30+ RUP roles Ginger must interface with as she provides an objective review of the artifacts produced and the activities performed.
这些消极的角色代表了30多个的RUP角色,这些角色是Ginger必须接口的,因为她提供了对产生的工件产品和执行的活动的客观评审。 - If personas provide the context for sets of observed behaviors, goals are the drivers behind those behaviors.
如果人物角色提供了可观察行为集合的场景,目标则是这些行为背后的驱动力。 - Application designers could then choose a set of relevant accessibility evaluation points based on their chosen personas.
应用程序设计人员会根据他们所选的角色来选择一组相关的易访问性评估点。